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How to play High Card, and Truth or Dare

Also called High Card · Truth or Dare drinking game
2–16 players

One card each, highest wins. The ace is high, and suit is ignored unless the table turns it on.

Set to the drinking game, it runs the other way: the lowest card drinks. Switch Truth or Dare on and whoever drinks then picks one, gets a prompt, and the table decides together when it has been done.

Play High Card free

The drinking game

No chips, no pot, no ledger. Everybody gets one card, the lowest one drinks, and that is the round. If two people tie at the bottom the table decides in advance whether they both drink or take another card each until one of them is lowest.

The app says who drinks and never how much. That part is for the room, not for a program.

Truth or Dare

Whoever drinks is asked Truth or Dare, picks one, and is given a single prompt. Everybody at the table sees which they picked and what they got — that is the point of playing it in a room rather than off a list.

They get one re-draw, so a prompt nobody wants is not the end of it, and the table can see it was re-drawn.

The prompt stays up until everybody at the table says to move on — the person doing it included, but no more than anybody else. Nothing is on a clock, so a dare is never taken off the screen while it is still being done. The host can move the table on when somebody has put their phone down.

The four prompt decks

The host chooses which decks are in play. Any combination, and at least one.

Casual and Party are on by default. Spicy and No Filter are for a table that has agreed to them — the host is asked to confirm No Filter before it goes on.

Nobody has to answer anything. A re-draw is free, the host can move a prompt on, and the table decides together when one is done.

No Filter asks for more than an answer — a message sent, something posted, sometimes something involving the people in the room. Anything physical needs everyone involved to agree. If somebody would rather not, draw another one. There is no penalty for it.

English or Taglish

Every prompt is written twice — once in English and once in the Taglish people actually speak, rather than run through a translator.

The host sets the table's language, and anybody who would rather read the other one switches it on their own phone. It is the same card either way: switching never re-draws the prompt, changes the deck it came from, or moves the turn on.

Some of the prompts

A few from each deck, so you know what you are turning on:

There are eight hundred in total, and the table draws them rather than reading down a list — so nobody knows what is coming, including the person who set the game up.

Playing it with friends

Up to fifteen at a table, everyone on their own phone, nothing to install. Made for a room where people are already together — the cards are on the screen and the game is in the room.

Play chips only. Nothing here has cash value.

The other games