Also called Punto Banco
1–10 players
Back the Player, the Banker, or a Tie, and then watch. There are no decisions after the bet — the drawing rules settle the whole coup.
Player and Banker pay evens, a Tie pays eight to one, and a tie hands Player and Banker bets back rather than taking them.
Only the last digit counts. Tens and face cards are nothing, an ace is one, and everything else is its face value. Eight and seven is fifteen, which is five.
Closest to nine wins. Eight or nine on the first two cards is a natural and ends it.
Nobody chooses. The Player draws on nought to five and stands on six or seven. The Banker then draws or stands depending on its own total and, if the Player drew, on the exact card the Player caught.
Neither side draws against a natural.
The Banker wins slightly more often than the Player, because it acts second and knows what the Player drew. The commission — five per cent of the winnings, not of the stake — is what evens that out.
One to ten seats, everybody betting on the same coup. The cards go out in the order they actually go out, so there is a hand to watch rather than a result.
Play chips only. Nothing here has cash value.
TongitsThree players, melds and discards. Empty your hand or call it.
Pusoy (Chinese Poker)Thirteen cards split into three hands, scored row by row.
Lucky 9Two cards, closest to nine. Ace to ten only, no face cards.
High Card, and Truth or DareOne card each. Highest wins - or drinks.
In-BetweenBet whether the third card falls between the first two.
Texas Hold'emTwo hole cards, five community cards, four betting rounds.
BlackjackBeat the dealer without going over 21.
Dragon TigerOne card each side. Back the Dragon, the Tiger, or a tie.